About me


3D Environment and Prop artist who thrives in a creative setting, is collaborative, experienced, efficient, hard-working, problem solving, and loves creating stand out game art.


3 years of experience in 3D Videogames
7 years of experience in Sequential Arts
Unreal Engine 4, including knowledge of asset pipeline, level creation, matinee, terrain sculpting, lighting, Blueprints and PBR materials implementation.
Low Poly and High Poly 3D modelling
Normal maps from High Poly model
High poly sculpting for normal projection
Texturing, including PBR pipelines.
Proficient in prop, environment and hard surface art
Experience working in small teams
Experience in game design, level design and storytelling/screenwriting


Digital 3D
Pixologic Zbrush 4R6, Luxology Modo 801, Substance Painter 1.3, Substance Designer 5.0.2, Autodesk 3DsMax 2015, Autodesk Maya 2015, Newtek Lightwave 3D 11.5, The Foundry Mari 2.6, Quixel Suite 1.6, Marmoset Toolbag, Unity 4.5, Unreal Engine 4.

Digital 2D
Adobe Photoshop CC, Adobe Flash CC, Adobe Premiere CC, Adobe After Effects CC, Final Cut Pro, Manga Studio 5, Wacom Graphic Tablet.

No Digital
Pencil & Rubber.


English: Fluent
Spanish: Native
Catalan: Native

Demo Reel



  • 3D Modeling
  • Low-poly Modeling
  • Prop Modeling
  • Character Modeling
  • Creature Modeling
  • Digital Sculpting
  • Environment Modeling
  • Digital Painting
  • Sequential Art
  • Texturing
  • PBR Texturing
  • Texture Baking


Software Proficiency

ModoZBrushSubstance PainterUnreal EngineUnity3ds MaxMayaSubstance DesignerLightWave 3D

MariPhotoshopManga StudioAfter EffectsPremiereQuixel SuiteFlash

Luxology Modo /Zbrush /Substance Painter /Unreal Engine /Unity /3ds Max /Maya /Substance Designer /LightWave 3D /Mari /Photoshop /Manga Studio /After Effects
/Premiere /Quixel Suite /Flash


3D modeler Freelance

January 2014 – Present | Barcelona, Spain

3D projects

Freelance Comic Projects

Editores de Tebeos SL. (EDT)
June 2013 – December 2013 6 months | Barcelona, Spain

Comic in black and White in Manga Style for a Spanish Publisher.

NowDays it does not exist anymore. http://es.wikipedia.org/wiki/Editores_de_Tebeos

3D low-poly Modeler

Zebra Design SD
December 2012 – June 2013 6 months | Colombres, Asturias, Spain


Graphic Novel Artist with “ARKHAM roots”

October 2011 – July 2012 9 months | Barcelona, Bulgaria

Online Comic for purchase by a Premium acount where users purchased through Paypal. Over 250 pages had been done.


General Digital Composer and Comic 3D Artist

Supernova Media
September 2009 – June 2011 1 year 9 months | Paris, France

Project made in 3D and After Effects, 8 Minutes, Drama, The Good God Man.


3 comentarios en “About me”

    1. jejeje Muchas gracias!! (Vigilia no te retrases mucho que luego quizás no lo puedas leer… Aún no entiendo muy bien como se lo montan los administradores de amilova pero el capítulo 9 por ejemplo ahora tiene bloqueadas las páginas de la 5 a la 13 para miembros PREMIUM cuando el mes pasado eran gratuitas totalmente.. así que … no sé que decirte.. ni yo los entiendo xD).

      SALUT! y gracias ^^


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